Vehicle JumpFunction
#2

Simply increase the z position by how far you want them to go into the sky.

pawn Код:
new currentveh = GetPlayerVehicleID(playerid);
new Float:vehx, Float:vehy, Float:vehz;
GetVehiclePos(currentveh, vehx, vehy, vehz);
SetVehiclePos(currentveh, vehx, vehy, vehz + 50);
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Messages In This Thread
Vehicle JumpFunction[SOLVED] - by park4bmx - 27.12.2010, 17:56
Re: Vehicle JumpFunction - by JaTochNietDan - 27.12.2010, 18:22
Re: Vehicle JumpFunction - by park4bmx - 27.12.2010, 18:24
Re: Vehicle JumpFunction - by iggy1 - 27.12.2010, 18:49

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