27.12.2010, 18:22
Simply increase the z position by how far you want them to go into the sky.
pawn Код:
new currentveh = GetPlayerVehicleID(playerid);
new Float:vehx, Float:vehy, Float:vehz;
GetVehiclePos(currentveh, vehx, vehy, vehz);
SetVehiclePos(currentveh, vehx, vehy, vehz + 50);