public OnPlayerKeyStateChange
#9

WUZI | CS_Dead_Guy

Probably, says the wiki. The only bug I could find when you do this is if the car is too high or when you jump with the character is visible untill you land again. Make your own functions, like store player position in a array, and when' hes done using his "ghost car", set it back to the stored position.
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public OnPlayerKeyStateChange - by blackwave - 27.12.2010, 00:03
Re: public OnPlayerKeyStateChange - by admantis - 27.12.2010, 00:05
Re: public OnPlayerKeyStateChange - by WillyP - 27.12.2010, 00:06
Re: public OnPlayerKeyStateChange - by blackwave - 27.12.2010, 00:08
Re: public OnPlayerKeyStateChange - by Retardedwolf - 27.12.2010, 00:17
Re: public OnPlayerKeyStateChange - by blackwave - 27.12.2010, 00:19
Re: public OnPlayerKeyStateChange - by admantis - 27.12.2010, 00:25
Re: public OnPlayerKeyStateChange - by blackwave - 27.12.2010, 00:31
Re: public OnPlayerKeyStateChange - by admantis - 27.12.2010, 00:35
Re: public OnPlayerKeyStateChange - by blackwave - 27.12.2010, 00:50

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