[FilterScript] [fs] drive by.
#1

Oke, with this filterscript bug with shooting from car with pistols fixed: when you shoot with any pistol server freezes you for 2 second. Non tested, srry.

pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if( newkeys == KEY_FIRE )
    {
        if( IsPlayerInAnyVehicle( playerid ) && GetPlayerState( playerid ) == PLAYER_STATE_PASSEENGER )
        {
            if( GetPlayerWeapon( playerid ) == 24 || GetPlayerWeapon( playerid ) == 23 || GetPlayerWeapon( playerid ) == 22 )
            {
                if( GetPVarInt( playerid, "Freezed" ) == 0 )
                {
                    SetTimerEx( "Unfreeze", 2000, false, "d", playerid );
                    TogglePlayerControllable( playerid, false );
                    SetPVarInt( playerid, "Freezed", 1 );
                }
            }
        }
    }
    return 1;
}
forward Unfreeze( playerid );
public Unfreeze( playerid )
{
    TogglePlayerContrllable( playerid, false );
    SetPVarInt( playerid, "Freezed", 0 );
    return true;
}

sorry for bad tab, forum fail.
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Messages In This Thread
[fs] drive by. - by Gh0sT_ - 25.12.2010, 21:04
Re: [fs] drive by. - by jameskmonger - 25.12.2010, 21:05
Re: [fs] drive by. - by Gh0sT_ - 25.12.2010, 21:05
Re: [fs] drive by. - by jameskmonger - 25.12.2010, 21:06
Re: [fs] drive by. - by Kwarde - 25.12.2010, 21:22
Re: [fs] drive by. - by Th3Angel - 25.12.2010, 21:31
Re: [fs] drive by. - by Ricop522 - 25.12.2010, 21:42
Re: [fs] drive by. - by Mean - 25.12.2010, 21:45
Re: [fs] drive by. - by Guest3598475934857938411 - 25.12.2010, 21:47
Respuesta: [fs] drive by. - by anonymousx - 25.12.2010, 21:54
Re: [fs] drive by. - by Ricop522 - 25.12.2010, 21:57
Re: [fs] drive by. - by Ricop522 - 25.12.2010, 22:34
Re: [fs] drive by. - by Gh0sT_ - 25.12.2010, 23:22
Re: [fs] drive by. - by Kwarde - 26.12.2010, 06:39
Re: [fs] drive by. - by Gh0sT_ - 26.12.2010, 12:35

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