25.12.2010, 16:02
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
Object_OnPlayerDisconnect(playerid, reason);
new pName[MAX_PLAYER_NAME];
new string[56];
GetPlayerName(playerid, pName, sizeof(pName));
switch(reason)
{
case 0: format(string, sizeof(string), "%s saiu do server, VOLTE SEMPRE! (perda de conexгo)", pName);
case 1: format(string, sizeof(string), "%s cansou de jogar e saiu, VOLTE SEMPRE! (saiu)", pName);
case 2: format(string, sizeof(string), "%s Foi contra as regras e saiu, FLW! (Kick/ban)", pName);
}
SendClientMessageToAll(0xAAAAAAAA, string);
}

