[CRASH] Checkpoint
#4

Funny ...
GameTextForPlayer(playerid,"~w~passed~",3000,5);
Info:If you use a single ~ in a GameText ,game got a nice crash.So
GameTextForPlayer(playerid,"~w~passed",3000,5);
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Messages In This Thread
[CRASH] Checkpoint - by cepiokas - 23.12.2010, 13:49
Re: [CRASH] Checkpoint - by Sascha - 23.12.2010, 13:59
Re: [CRASH] Checkpoint - by cepiokas - 23.12.2010, 14:22
Re: [CRASH] Checkpoint - by Gavibro - 23.12.2010, 14:52

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