Quote:
Originally Posted by knackworst
you can just create an objezct for the player only, I think it's new snow= CreatePlayerObject(blahblah)
and then setplayerattachedobejct(snow, blahblah)
and if you do this on OnPlayerConnect...
something like this, now all the players will see snow
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u dont need to create object. Just SetPlayerAttachedObject(playerid, index, modelid, bone...)