Define SetPlayerPos function
#1

hi,
ive got a problem once again
i run a minigame server and i use self mapped maps only.
On every map u can find an ammunation shop.
If u enter u are teleported into one of the 6 in gta available ammunation interiors.
But the problem is that i use the same interiors in a few maps and that means that there is an issue with the SetPlayerPos function.
I give u an example: if u enter the ammunation(interiorid 1) in map1 u might be teleported to the ammunation exit position on map2 (if i used the ammunation with the same interoirid 1 there).
I hope u can understand my problem.
So is there a possibility to avoid that, e.g with defining the diverse SetPLayerPos functions somehow?

regards.
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Messages In This Thread
Define SetPlayerPos function - by BlackWolf120 - 22.12.2010, 21:47
Re: Define SetPlayerPos function - by Haydz - 22.12.2010, 21:54
Re: Define SetPlayerPos function - by BlackWolf120 - 22.12.2010, 22:00
Re: Define SetPlayerPos function - by lewismichaelbbc - 25.02.2011, 18:24
Re: Define SetPlayerPos function - by BlackWolf120 - 25.02.2011, 18:30

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