22.12.2010, 05:16
I've got this:
} else if(classid == 6) {
GameTextForPlayer(playerid,"~b~POLICE OFFICER",1000,5);
if(GetPlayerScore(playerid) < 500)
SendClientMessage(playerid, 0xFFFFFFFF, "You have to have atleast 500 score to be a police officer!");
ForceClassSelection(playerid);
return 0;
EDIT: It shows the POLICE OFFICER text but not the actual class.
} else if(classid == 6) {
GameTextForPlayer(playerid,"~b~POLICE OFFICER",1000,5);
if(GetPlayerScore(playerid) < 500)
SendClientMessage(playerid, 0xFFFFFFFF, "You have to have atleast 500 score to be a police officer!");
ForceClassSelection(playerid);
return 0;
EDIT: It shows the POLICE OFFICER text but not the actual class.