Problem in Score Capping
#1

OK, i have this:

} else if(classid == 6) {
GameTextForPlayer(playerid,"~b~POLICE OFFICER",1000,5);
if(GetPlayerScore(playerid) < 500)
SendClientMessage(playerid, 0xFFFFFFFF, "You have to have atleast 500 score to be a police officer!");
SetPlayerHealth(playerid, 0);
} else if(classid == 7 ) {
GameTextForPlayer(playerid,"~r~TRUCKER PP",1000,5);
} else if(classid == {
...

But when i pick the Police Officer class i die, then i spawn again in that class as if i had 500 score.
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Messages In This Thread
Problem in Score Capping - by X35B - 22.12.2010, 05:02
Re: Problem in Score Capping - by Sledge - 22.12.2010, 05:07
Re: Problem in Score Capping - by Grim_ - 22.12.2010, 05:09
Re: Problem in Score Capping - by Sledge - 22.12.2010, 05:12
Re: Problem in Score Capping - by X35B - 22.12.2010, 05:14
Re: Problem in Score Capping - by X35B - 22.12.2010, 05:16
Re: Problem in Score Capping - by Grim_ - 22.12.2010, 05:20
Re: Problem in Score Capping - by X35B - 22.12.2010, 05:37
Re: Problem in Score Capping - by Grim_ - 22.12.2010, 05:43

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