if kills > 15 bla bla
#2

pawn Код:
new kill[MAX_PLAYERS]; // top
public OnPlayerDeath(playerid, reason)
{
    kill[killerid]++;
}
public OnPlayerStateChange(playerid, oldstate, newstate)
{
    if(kill[playerid] > 15)
    {
         // ... functions here
    }
    return 1;
}
Reply


Messages In This Thread
if kills > 15 bla bla - by Face9000 - 20.12.2010, 12:06
Re: if kills > 15 bla bla - by blackwave - 20.12.2010, 12:08
Re: if kills > 15 bla bla - by Face9000 - 20.12.2010, 12:11
Re: if kills > 15 bla bla - by blackwave - 20.12.2010, 12:17
Re: if kills > 15 bla bla - by Face9000 - 20.12.2010, 12:28
Re: if kills > 15 bla bla - by blackwave - 20.12.2010, 12:48
Re: if kills > 15 bla bla - by Face9000 - 20.12.2010, 12:55
Re: if kills > 15 bla bla - by TheXIII - 20.12.2010, 13:53

Forum Jump:


Users browsing this thread: 3 Guest(s)