19.12.2010, 16:17
Quote:
Yeah i know that but,i need to drop the pickup ONLY when u kill a MEDIC.
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pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new Float:Health;
GetPlayerHealth(victimid, Health);
new Float:x,Float:y,Float:z;
GetPlayerPos(victimid, x, y, z);
if(Health == 0.0)
{
if(gClass[playerid] = you medic class)
{
medpickup = createpickup(blahblahblah)
}
}
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if (pickupid == medpickup)
{
Setplayerhealth(blahblahblah)
return 1;
}
}