18.12.2010, 22:15
If this does not fix your problem, then you might like to try moving the GameTextForPlayer into the OnPlayerSpawn callback. If you do this you will probably have to set a variable in OnPlayerConnect so the message doesn't repeat later if / when the player respawns.
I vaguely remember having a similar issue with gametext being cleared when a player spawns.
I vaguely remember having a similar issue with gametext being cleared when a player spawns.