10.06.2008, 15:09
You download the Objectstreamer and put the Obj_Lite (or how i named it) in the folder pawno/includes.
Then you put on the top of your script #include <Obj_LITE>. Then you have to put StreamObject_OnGameModeInit(); on OnGameModeInit(), StreamObject_OnGameModeExit(); on OnGameModeExit() and StreamObject_OnPlayerDisconnect(playerid); on OnPlayerDisconnect(playerid, reason);
Then you can wrap your Objects to the Streamerformat (CreateObjectToStream) and streammore then 250 Objects
Then you put on the top of your script #include <Obj_LITE>. Then you have to put StreamObject_OnGameModeInit(); on OnGameModeInit(), StreamObject_OnGameModeExit(); on OnGameModeExit() and StreamObject_OnPlayerDisconnect(playerid); on OnPlayerDisconnect(playerid, reason);
Then you can wrap your Objects to the Streamerformat (CreateObjectToStream) and streammore then 250 Objects

