Quote:
Originally Posted by blackwave
pawn Код:
public OnPlayerSpawn(playerid) { if(IsLogged[playerid] == 0) { SendClientMessage(playerid, 0xB7FFFF, "You can't spawn yet"); SetPlayerHealth(playerid, 0.0); ForceClassSelection(playerid); } return 1; }
pawn Код:
public OnPlayerDisconnect(playerid,reason); { IsLogged[playerid]=0; return 1; }
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its more easy with this
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
if (LoggedIn[playerid] == 0) return SendClientMessage(playerid,COLOR_RED,"ERROR: You must log in before playing !");
return 1;
}
Only 2 lines and no players harmed.