18.12.2010, 16:01
pawn Код:
public OnPlayerSpawn(playerid)
{
if(IsLogged[playerid] == 0)
{
SendClientMessage(playerid, 0xB7FFFF, "You can't spawn yet");
SetPlayerHealth(playerid, 0.0);
ForceClassSelection(playerid);
}
return 1;
}
pawn Код:
public OnPlayerDisconnect(playerid,reason);
{
IsLogged[playerid]=0;
return 1;
}