18.12.2010, 15:38
This is my OnPlayerRequestClass:
Код:
public OnPlayerRequestClass(playerid, classid) { SetPlayerFacingAngle(playerid,1); gPlayerClass[playerid] = classid; switch (classid) { case 0: { gTeam[playerid] = TEAM_SWAT; GameTextForPlayer(playerid, "~g~Swat", 1000, 6); SetPlayerCameraPos(playerid,-1585.859,712.039,-4.088); SetPlayerCameraLookAt(playerid,-1590.260,714.383,-5.242); SetPlayerFacingAngle(playerid,1); } case 1: { gTeam[playerid] = TEAM_CHICKENS; GameTextForPlayer(playerid, "~y~Chickens", 1000, 6); SetPlayerCameraPos(playerid,-2674.063,272.076,6.053); SetPlayerCameraLookAt(playerid,-2672.888,266.586,4.335); SetPlayerFacingAngle(playerid,1); } case 2: { gTeam[playerid] = TEAM_KAMIKAZERS; GameTextForPlayer(playerid, "~r~Kamikazers", 1000, 6); SetPlayerCameraPos(playerid,-1833.725,881.319,87.250); SetPlayerCameraLookAt(playerid,-1830.012,881.114,87.195); SetPlayerFacingAngle(playerid,1); } case 3: { gTeam[playerid] = TEAM_IMMIGRANTS; GameTextForPlayer(playerid, "~g~Immigrants", 1000, 6); SetPlayerCameraPos(playerid,-1453.411,1505.879,2.141); SetPlayerCameraLookAt(playerid,-1448.855,1504.286,1.736); SetPlayerFacingAngle(playerid,1); } case 4: { gTeam[playerid] = TEAM_MEDICS; GameTextForPlayer(playerid, "~r~Medics", 1000, 6); SetPlayerCameraPos(playerid,-2689.175,622.850,15.528); SetPlayerCameraLookAt(playerid,-2690.032,633.025,14.453); SetPlayerFacingAngle(playerid,1); } case 5: { gTeam[playerid] = TEAM_FARMERS; GameTextForPlayer(playerid, "~g~Farmers", 1000, 6); SetPlayerCameraPos(playerid,-1115.033,-1196.493,129.692); SetPlayerCameraLookAt(playerid,-1109.436,-1196.336,129.225); SetPlayerFacingAngle(playerid,1); } case 6: { gTeam[playerid] = TEAM_RICHS; GameTextForPlayer(playerid, "~y~Richs", 1000, 6); SetPlayerCameraPos(playerid,-2726.348,992.213,55.236); SetPlayerCameraLookAt(playerid,-2724.392,988.204,54.460); SetPlayerFacingAngle(playerid,1); } case 7: { gTeam[playerid] = TEAM_PILOTS; GameTextForPlayer(playerid, "~b~Pilots", 1000, 6); SetPlayerCameraPos(playerid,-1373.156,-211.685,14.751); SetPlayerCameraLookAt(playerid,-1374.170,-215.035,14.148); SetPlayerFacingAngle(playerid,1); } } return 1; }