ClientMessage only once
#6

Quote:
Originally Posted by Biesmen
Посмотреть сообщение
pawn Код:
public OnPlayerRequestSpawn(playerid) // This is only when the player wants to spawn by clicking "SHIFT" at the skin selection screen.
{
       SendClientMessage(playerid, 0xFFFFFFFF, "You have spawned!");
       return 1;
}
That would send him a message even before he spawned. :P

Use PVars or variables
Reply


Messages In This Thread
ClientMessage only once - by BlackWolf120 - 17.12.2010, 19:41
Re: ClientMessage only once - by Biesmen - 17.12.2010, 19:42
Re: ClientMessage only once - by BlackWolf120 - 17.12.2010, 19:49
Re: ClientMessage only once - by Biesmen - 17.12.2010, 19:51
Re: ClientMessage only once - by BlackWolf120 - 17.12.2010, 19:53
Re: ClientMessage only once - by WillyP - 17.12.2010, 19:53
Re: ClientMessage only once - by BlackWolf120 - 17.12.2010, 19:56
Re: ClientMessage only once - by Biesmen - 17.12.2010, 20:02
AW: ClientMessage only once - by BigETI - 19.12.2010, 01:21

Forum Jump:


Users browsing this thread: 1 Guest(s)