16.12.2010, 20:47
You can use "Player Variables" to create global per-player variables that can be accessed by a server's gamemodes and filterscripts. Check out this wiki page: https://sampwiki.blast.hk/wiki/Per-player_variable_system
I'd suggest playing around with the SetPVarInt and GetPVarInt functions to get the hang of it.
I'd suggest playing around with the SetPVarInt and GetPVarInt functions to get the hang of it.