16.12.2010, 17:40
pawn Код:
public OnPlayerDeath(playerid,killerid,reason)
{
new string[128];
format(string, sizeof(string), "Kills: %d", pKills[killerid]); // Put here your thingy that stores the kills.
TextDrawSetString(Textdraw0,string);
return 1;
}