stock Snow(playerid) { newFloat:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); return CreateObject(18863, X, Y, Z, 0.0, 0.0, 0.0); }
Great! now after a while your object limit (400 max.) will be reached, then you also don't see it anymore because it cannot be created anymore, and you'll have a massive amount of lag!