Vehicle Interiors
#4

onplayerkeystatechange, if(newkeys & KEY_SECONDARYATTACK) GetPlayerPos(playerid,BeforeEnterTrailerPos[0],BeforeEnterTrailerPos[1],BeforeEnterTrailerPos[2]);

then setplayerpos and interior inside of the trailer

New Float:BeforeEnterTrailerPos[3]; // Global


oh wait, also it looks like u'll have to define the trailers, if you want to know what trailer you entered. and if it moved. orr do Trailer[playerid] = vehicleid;

then do w/e

you get me?
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Messages In This Thread
Vehicle Interiors - by Rokzlive - 16.12.2010, 01:02
Re: Vehicle Interiors - by The_Gangstas - 16.12.2010, 01:07
Re: Vehicle Interiors - by Rokzlive - 16.12.2010, 01:08
Re: Vehicle Interiors - by The_Gangstas - 16.12.2010, 01:17
Re: Vehicle Interiors - by Rokzlive - 16.12.2010, 01:28
Re: Vehicle Interiors - by Haydz - 16.12.2010, 01:32
Re: Vehicle Interiors - by The_Gangstas - 16.12.2010, 01:36

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