Help with Clean GM (some questions/problems) please help!
#5

If i understood all and corrected all rigth now it have only 5 errors...

Код:
C:\Users\Ricardo\Desktop\Meu GM\MeuGm\gamemodes\RR-RP.pwn(202) : error 055: start of function body without function header
C:\Users\Ricardo\Desktop\Meu GM\MeuGm\gamemodes\RR-RP.pwn(203) : error 010: invalid function or declaration
C:\Users\Ricardo\Desktop\Meu GM\MeuGm\gamemodes\RR-RP.pwn(204) : error 010: invalid function or declaration
C:\Users\Ricardo\Desktop\Meu GM\MeuGm\gamemodes\RR-RP.pwn(205) : error 010: invalid function or declaration
C:\Users\Ricardo\Desktop\Meu GM\MeuGm\gamemodes\RR-RP.pwn(209) : error 010: invalid function or declaration
C:\Users\Ricardo\Desktop\Meu GM\MeuGm\gamemodes\RR-RP.pwn(354) : warning 217: loose indentation
C:\Users\Ricardo\Desktop\Meu GM\MeuGm\gamemodes\RR-RP.pwn(377) : warning 217: loose indentation
C:\Users\Ricardo\Desktop\Meu GM\MeuGm\gamemodes\RR-RP.pwn(380) : warning 217: loose indentation
C:\Users\Ricardo\Desktop\Meu GM\MeuGm\gamemodes\RR-RP.pwn(430) : warning 203: symbol is never used: "dcmd_engine"
C:\Users\Ricardo\Desktop\Meu GM\MeuGm\gamemodes\RR-RP.pwn(430) : warning 203: symbol is never used: "dcmd_exitveh"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


5 Errors.
GameMode code(idk what is alried bad... I want to put the engine sysetm on the gamemode!) It was all going rigth BEFORE add the engine system(engine system code is on my first post )

pawn Код:
#include <a_samp>
#include <file>
#include <a_samp>
#include <mapicon>
#include <newf>
#include <dcmd>
#include <cpstream>
#include <md5>
#include <streamer>

#pragma dynamic 145000
//-----------------------------------------------------------------
main()
{
    print("\n----------------------------------");
    print(" RR-RP by Ricardo_Rodrigues");
    print("----------------------------------\n");
}
//-----------------------------------------------------------------
#define MAX_SLOTS 30
#define OWNER_NAME "Ricardo_Rodrigues
#define DEFINE_NAME INT"
#define SendMessage(%0, %1, %2)
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
//---------------[COLORS/TEAMS]------------------------------------------
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_SYSTEM 0xFFA500AA
#define COLOR_SUSPECT 0xFF8000AA
#define COLOR_NEWS 0x0259EAAA
#define COLOR_DARKRED 0x8B0000AA
#define COLOR_RED 0xFF0000AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_PINK 0xDC00DDAA
#define COLOR_BLUE 0x0259EAAA
#define COLOR_GREEN 0x00A800AA
#define COLOR_ORANGE 0xFF8000AA
#define COLOR_CYAN 0xFF8080AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_DARKBLUE 0x0000A0AA
#define COLOR_BLACK 0x000000AA
#define COLOR_DARKGOLD 0x808000AA
#define COLOR_PURPLE 0xFF00FFAA
#define COLOR_BROWN 0x804000AA

#define TEAMCOLOR_NONE 0xAFAFAFAA
#define TEAMCOLOR_GROVE 0x00A800AA
#define TEAMCOLOR_BALLAS 0xFF00FFAA
#define TEAMCOLOR_AZTECAS 0x33CCFFAA
#define TEAMCOLOR_VAGOS 0xFFFF00AA
#define TEAMCOLOR_RIFA 0x33CCFFAA
#define TEAMCOLOR_BIKER 0xFF0080AA
#define TEAMCOLOR_FIREMAN 0xB22222AA
#define TEAMCOLOR_MEDIC 0x87CEEBAA
#define TEAMCOLOR_COP 0x0259EAAA
#define TEAMCOLOR_NORMAL 0xFFFFFFAA
#define TEAMCOLOR_ARMY 0x556B2FAA
#define TEAMCOLOR_NEWS 0x3CB371AA

#define TEAM_NONE 0
#define TEAM_GROVE 1
#define TEAM_BALLAS 2
#define TEAM_AZTECAS 3
#define TEAM_VAGOS 4
#define TEAM_RIFA 5
#define TEAM_BIKER 6
#define TEAM_MEDIC 7
#define TEAM_FIREMAN 8
#define TEAM_COP 9
#define TEAM_NORMAL 10
#define TEAM_ARMY 11
#define TEAM_NEWS 12
//---------------[COLORS FROM SEIFADMIN]---------------------------
#define GREEN       0x21DD00FF
#define RED         0xE60000FF
#define ADMIN_RED   0xFB0000FF
#define YELLOW      0xFFFF00FF
#define ORANGE      0xF97804FF
#define LIGHTRED    0xFF8080FF
#define LIGHTBLUE   0x00C2ECFF
#define PURPLE      0xB360FDFF
#define BLUE        0x1229FAFF
#define LIGHTGREEN  0x38FF06FF
#define DARKPINK    0xE100E1FF
#define DARKGREEN   0x008040FF
#define AQUAGREEN   0x00CACAFB
#define NICESKY     0x99FFFFAA
#define GREY        0xCECECEFF
#define WHITE       0xFFFFFFFF

#define blue 0x375FFFFF
#define red 0xFF0000AA
#define green 0x33FF33AA
#define yellow 0xFFFF00AA
#define grey 0xC0C0C0AA
#define blue1 0x2641FEAA
#define lightblue 0x33CCFFAA
#define orange 0xFF9900AA
#define black 0x2C2727AA
#define COLOR_BLACK 0x000000AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_GREEN1 0x33AA33AA
//---------------[SETTINGS]----------------------------------------
#define GAMEMODE_NAME "RR-RP"
#define GAMEMODE_MAP "Los Santos"
#define GAMEMODE_SITE "Coming Soon!"
#define GAMEMODE_IRC "Coming Soon!"
#define GAMEMODE_TS "Coming Soon!"
#define GAMEMODE_VERSION "V1.0"
#define GAMEMODE_DATUM "09/09/2010"
#define BOT_NAME "[BOT]Time"
#define PLAYER_JAILED_SECONDS 1000
#define VEHICLE_RESPAWN 300
#define HOUSECAR_RESPAWN 600
#define FIXHOUSECAR_MONEY 1000
#define GARBAGE_MONEY 100
#define RENTCAR_MONEY 500
#define INVALID_VEHICLE 755
#define DEATH_MONEY 10
#define KILL_MONEY 50
#define MAX_SPEED 500
#define RAMP_MODEL 1632
#define RAMP_DISTANCE 0
#define RAMP_TIME 0
#define MAX_HOUSES 110
#define STANDARD_HOUSEVEHICLE 516
#define INVALID_HOUSE_ID 255
#define MAX_BUSINESSES 14
#define INVALID_BUSINESS_ID 255
#define MAX_BUSINESS_ENTERPRICE 1000
#define BUSINESS_PAYDAY_EARNS 10000

new Engine[MAX_VEHICLES];

forward EngineTimer(playerid);

public OnGameModeInit()
{
    SetGameModeText("RR-RP");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    new string[64], pName[MAX_PLAYER_NAME];
    GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
    format(string,sizeof string,"%s has joined the server. Welcome!",pName);
    SendClientMessageToAll(0xFFFFFFAA,string);
    return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    SetPlayerPos(playerid,2229.348388,-1159.111653,25.806554);
    return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
    if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me
    {
        if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /me [action]");
        new str[128];
        GetPlayerName(playerid, str, sizeof(str));
        format(str, sizeof(str), "* %s %s", str, cmdtext[4]);
        SendClientMessageToAll(0xFFFF00AA, str);
        return 1;
    }
    return 0;
}
{
        dcmd(exitveh, 7, cmdtext);
        dcmd(engine, 6, cmdtext);
        return 0;
}
{
    TogglePlayerControllable(playerid,1);
    return 1;
}

dcmd_engine(playerid, params[])
{
        #pragma unused params
        new vehicleid = GetPlayerVehicleID(playerid);
        if(Engine[vehicleid] == 0)
        {
        SendClientMessage(playerid, COLOR_GREEN, "Engine Starting...");
        SetTimerEx("EngineTimer", 2000, 0, "i", playerid);
        }
        else if(Engine[vehicleid] == 1)
        {
        Engine[vehicleid] = 0;
        SendClientMessage(playerid, COLOR_RED, "Engine Stopped...");
        SendClientMessage(playerid, COLOR_YELLOW, "To exit the vehicle press (F Key) Or (Enter)");
    SendClientMessage(playerid, COLOR_YELLOW, "Press (Shift) or Type (/engine) to start the vehicles engine");
        TogglePlayerControllable(playerid,0);
        }
        return 1;
}

dcmd_exitveh(playerid, params[])
{
        #pragma unused params
        if(IsPlayerInAnyVehicle(playerid))
        {
        RemovePlayerFromVehicle(playerid);
        TogglePlayerControllable(playerid, 1);
        }
        else
        {
        SendClientMessage(playerid, COLOR_RED, "You are not in a vehicle");
        }
        return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    SendClientMessage(playerid, 0x1229FAFF, " [RR-RP]You are entering a State car! Drive careful!");
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    SendClientMessage(playerid, 0x1229FAFF, "[RR-RP]You Leaved the car, DON'T Forget to park it rigth!");
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_DRIVER)
    {
  new vehicleid = GetPlayerVehicleID(playerid);
  if(Engine[vehicleid] == 0)
  {
  TogglePlayerControllable(playerid, 0);
  SendClientMessage(playerid, COLOR_YELLOW, "Press (Shift) or Type (/engine) to start the vehicles engine");
  }
  else if(Engine[vehicleid] == 1)
    {
    SendClientMessage(playerid, COLOR_GREEN, "Engine Running...");
    }
}
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    new vehicleid = GetPlayerVehicleID(playerid);
        if(IsPlayerInAnyVehicle(playerid))
        {
        if(Engine[vehicleid] == 0)
        {
        if(newkeys & KEY_SECONDARY_ATTACK)
        {
        RemovePlayerFromVehicle(playerid);
        TogglePlayerControllable(playerid, 1);
        }
        else if(newkeys & KEY_JUMP)
        {
        SendClientMessage(playerid, COLOR_GREEN, "Engine Starting...");
        SetTimerEx("EngineTimer", 2000, 0, "i", playerid);
        }
        }
}
        return 1;
}

public EngineTimer(playerid)
{
    new rand = random(2);

        if(rand == 0)
        {
    SendClientMessage(playerid, COLOR_GREEN, "Engine Started...");
        SendClientMessage(playerid, COLOR_YELLOW, "To turn off the vehicle, Type (/engine)");
        new vehicleid = GetPlayerVehicleID(playerid);
        Engine[vehicleid] = 1;
        TogglePlayerControllable(playerid, 1);
        }

        if(rand == 1)
        {
    SendClientMessage(playerid, COLOR_GREEN, "Engine Failed...");
    SendClientMessage(playerid, COLOR_YELLOW, "Try Again");
        }
}
public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}
public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
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