15.12.2010, 18:51
I assume the intent of the code is to freeze players for 3 seconds after teleporting to Fort DeMorgan, so that it gives objects a time to load? If I assume correctly, then I would suggest turning the function into something like "DeMorganTeleport(playerid)", and include the teleport command inside it (along with the freezing command). This way, you wouldn't need to mess about with the IsPlayerInRangeOfPoint function.
Let me know if this is what you want and I'll help you out. If I've completely misunderstood, just ignore me
Let me know if this is what you want and I'll help you out. If I've completely misunderstood, just ignore me
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