14.12.2010, 22:07
In short, you can rewrite a GivePlayerWeaponEx function. Check if the player already has the weapon you want to give him with GetPlayerWeaponData. If he has, give him the weapon normally, else reset his weapons and then give him the weapon.
That wont work for pickups, but you could use custom pickups for that then.
That wont work for pickups, but you could use custom pickups for that then.