gate would not open
#8

it is not hard at all.... hm its suppose to work i think... try this and tell me...
pawn Код:
new AOG;
AOG=CreateDynamicCircle(1794.95019531,701.68750000,15.17343998,20,0,0);//
//AOG...put it if its gm so OnGameModeInit() if FS OnFilterScriptInit()
//i suppose its the center of the place where you get close to and its opens...
forward AutoGate();
public OnPlayerEnterDynamicArea(playerid, areaid)
{
    if(areaid==AOG)
    {
        RotateObject(gate, 0, 270, 440, 3);
        SetTimer("AutoGate",5000,false);
    }
    return 1;
}
public AutoGate()
{
    RotateObject(gate, 0,270,350, 3);
    return 1;
}
btw its first time i'm using RotateObject i found this include about a hour ago... never tested it... but i think it'll work
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Messages In This Thread
gate would not open - by LegendNissanGTR - 14.12.2010, 03:57
Re: gate would not open - by XePloiT - 14.12.2010, 03:59
Re: gate would not open - by LegendNissanGTR - 14.12.2010, 04:01
Re: gate would not open - by XePloiT - 14.12.2010, 04:07
Re: gate would not open - by LegendNissanGTR - 14.12.2010, 04:09
Re: gate would not open - by XePloiT - 14.12.2010, 04:13
Re: gate would not open - by LegendNissanGTR - 14.12.2010, 04:14
Re: gate would not open - by XePloiT - 14.12.2010, 04:39
Re: gate would not open - by LegendNissanGTR - 14.12.2010, 08:33
Re: gate would not open - by M3NK5 - 14.12.2010, 08:40

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