[Bugs] Plates
#3

I am using but the point is, if I destroy and recreate the car then I also need to respawn it, which is sometimes lagging, just like this:

pawn Код:
DestroyVehicle(vehicleid);
crap = CreateVehicle(560,....);
SetVehicleNumberPlate(crap,"Ihateu");
SetVehicleToRespawn(crap);
This sux lol....

Another idea would be the ability to add SetVehicleNumberPlate in OnVehicleSpawn... so respawn won't be needed.
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Messages In This Thread
[Bugs] Plates - by scottyishere - 13.12.2010, 18:47
Re: [Bugs] Plates - by WillyP - 13.12.2010, 18:48
Re: [Bugs] Plates - by scottyishere - 13.12.2010, 18:51
Re: [Bugs] Plates - by WillyP - 13.12.2010, 18:52
Re: [Bugs] Plates - by scottyishere - 13.12.2010, 18:55
Re: [Bugs] Plates - by kurta999 - 13.12.2010, 18:57
Re: [Bugs] Plates - by FUNExtreme - 13.12.2010, 19:03
Re: [Bugs] Plates - by scottyishere - 13.12.2010, 19:05
AW: [Bugs] Plates - by FufLa - 13.12.2010, 20:01
Re: [Bugs] Plates - by Hal - 14.12.2010, 17:28

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