[SUG] more precise scripting
#10

There wont be any new functions added in 0.3c but i totaly agree with this topic.
ive made a water thingy to btw;

Код:
stock IsPlayerSwimming(playerid)
{
	new animlib[32];
	new animname[32];
	GetAnimationName(GetPlayerAnimationIndex(playerid),animlib,sizeof(animlib),animname,sizeof(animname));
	if(IsPlayerConnected(playerid))
	{
		if(GetPlayerAnimationIndex(playerid))
	    {
		 	if(!strcmp(animlib,"SWIM",true) &&!strcmp(animname,"SWIM_crawl",true)){
            return 1;}
		 	if(!strcmp(animlib,"SWIM",true) &&!strcmp(animname,"Swim_Breast",true)){
			return 1;}
		 	if(!strcmp(animlib,"SWIM",true) &&!strcmp(animname,"Swim_Dive_Under",true)){
            return 1;}
		 	if(!strcmp(animlib,"SWIM",true) &&!strcmp(animname,"Swim_Glide",true)){
			return 1;}
			if(!strcmp(animlib,"SWIM",true) &&!strcmp(animname,"Swim_jumpout",true)){
            return 1;}
		 	if(!strcmp(animlib,"SWIM",true) &&!strcmp(animname,"Swim_Tread",true)){
			return 1;}
			if(!strcmp(animlib,"SWIM",true) &&!strcmp(animname,"Swim_Under",true)){
            return 1;}
		}
	}
	return 0;
}
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Messages In This Thread
[SUG] more precise scripting - by [NeS]Justin - 13.12.2010, 14:43
Re: [SUG] more precise scripting - by [MWR]Blood - 13.12.2010, 14:44
Re: [SUG] more precise scripting - by Raul_Ro - 13.12.2010, 15:01
Re: [SUG] more precise scripting - by Blantas - 13.12.2010, 15:37
Re: [SUG] more precise scripting - by [NeS]Justin - 13.12.2010, 15:42
Re: [SUG] more precise scripting - by Sergei - 13.12.2010, 16:00
Re: [SUG] more precise scripting - by [NeS]Justin - 13.12.2010, 16:08
Re: [SUG] more precise scripting - by _Necro_ - 13.12.2010, 16:17
Re: [SUG] more precise scripting - by playbox12 - 13.12.2010, 16:39
Re: [SUG] more precise scripting - by boelie - 13.12.2010, 16:48

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