12.12.2010, 14:20
My on player update might be causing it, as it just happened when I added this:
Код:
public OnPlayerUpdate(playerid)
{
if(IsPlayerInRangeOfPoint(playerid, 600, 2436.52734375, -3265.2568359375, 1.2389065027237))
{
new Name[MAX_PLAYER_NAME];
GetPlayerName(playerid, Name, sizeof(Name));
if(strcmp(Name, "[UF]Ultimate", false)) SetPlayerArmedWeapon(playerid, 0);
}
}

