12.12.2010, 13:31
400, this is an issue that more people (including) myself have noticed.
See it like this, every player can have a maximum of 400 objects in his screen. When CreatePlayerObject() is used, only ONE player gets an extra object. If CreateObject is used, ALL players get an extra object.
See it like this, every player can have a maximum of 400 objects in his screen. When CreatePlayerObject() is used, only ONE player gets an extra object. If CreateObject is used, ALL players get an extra object.