[HELP] You can or?
#6

So, i fixed your code


pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
    //AFK
    if(strcmp(cmdtext, "/afk", true) == 0)
    {
        new pName[MAX_PLAYER_NAME]; // Saying pName is the Players Name!
        new string[128]; // Creating the string.
        GetPlayerName(playerid,pName,MAX_PLAYER_NAME); // tells the pName to get the players name!
        format(string, sizeof(string), "--> %s is now AFK",pName); // This is what will send to everyone!
        SendClientMessageToAll(LIGHTBROWN, string); // This is what makes the "string" send in the "COLOR_BLUE"!
        GameTextForPlayer(playerid,"~w~You ~b~are ~r~AFK ~w~now!",3000,5);
        TogglePlayerControllable(playerid, 0); // Makes it so the player cannot move.
        SetPlayerHealth(playerid, 999999.999); // Sets the players health so he is invincible! So noone can kill him.
        return 1;
    }
    //BACK
    if(strcmp(cmdtext, "/back", true) == 0)
    {
        new pName[MAX_PLAYER_NAME]; // Saying pName is the Players Name!
        new string[128]; // Creating the string.
        GetPlayerName(playerid,pName,MAX_PLAYER_NAME); // tells the pName to get the players name!
        format(string, sizeof(string), "--> %s is now BACK",pName); // This is what will send to everyone!
        SendClientMessageToAll(LIGHTBROWN, string); // This is what makes the "string" send in the "COLOR_BLUE"!
        GameTextForPlayer(playerid,"~w~You ~b~are ~r~BACK ~w~now!",3000,5);
        TogglePlayerControllable(playerid, 1); // Makes it so the player can move.
        SetPlayerHealth(playerid, 100); // Sets the players health back to normal. He is now killable.
        return 1;
    }
    //Turn lights on
    if(strcmp(cmdtext, "/lights on",true)==0)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid != INVALID_VEHICLE_ID)
        {
            GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(vid,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
        }
        return 1;
    }
    //Turn off lights
    if(strcmp(cmdtext, "/lights off",true)==0)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid != INVALID_VEHICLE_ID)
        {
            GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(vid,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);
        }
        return 1;
    }
    //StartEngine
    if(strcmp(cmdtext, "/start engine",true)==0)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid != INVALID_VEHICLE_ID)
        {
            GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
        }
        return 1;
    }
    //Turn off Engine
    if(strcmp(cmdtext, "/stop engine",true)==0)
    {
        new vid = GetPlayerVehicleID(playerid);
        if(vid != INVALID_VEHICLE_ID)
        {
            GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
            SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
        }
        return 1;
    }
    if(strcmp(cmdtext, "/buy phone",true)==0)
    {
        if(IsPlayerInRangeOfPoint(playerid,1,-2235.3987,130.1578,1035.4141))
        {

        }
        else
           {
            SendClientMessage(playerid, 0xAF2800FF,"You have to stand in the pickup");

        }
        return 1;
    }
    if(strcmp(cmdtext, "/stats", true) == 0) // unser Command, kann natьrlich auch anders angeordnet sein jenachdem wie er bei euch im Script definiert ist!
    {
        MyDialogStatsSystem(playerid); // Цffnet unsere Stats :5
        return 1;
    }
    if(strcmp(cmdtext,"/jobs",true)==0)
    {
        if(IsPlayerInRangeOfPoint(playerid,1,2308.8784,-2.1824,26.7422))
        {
            SendClientMessage(playerid,DARKGREEN,"Will come soon..");
        }
        else
        {
            SendClientMessage(playerid, 0xAF2800FF,"You have to stand in the pickup");
        }
        return 1;
    }
    if(strcmp(cmdtext,"/score5",true)==0)
    {
        SetPlayerScore(playerid,5); //Um level zu setzen
        return 1;
    }
    if(strcmp(cmdtext,"/dslsopen",true)==0)
    {
        MoveObject(dslsc, 2846.50195312,-1974.86914062,3.60267448, 2); //object(elecfence_bar) (7)
        SendClientMessage(playerid, WHITE,"You've {FF0000}opened {FAFAFA}the gate!");
        return 1;
    }
    if(strcmp(cmdtext,"/dslsclose",true)==0)
    {
        MoveObject(dslsc, 2846.50195312,-1974.86962891,10.10267448, 2);
        SendClientMessage(playerid, WHITE,"You've {FF0000}closed {FAFAFA}the gate!");
        return 1;
    }
    if(strcmp(cmdtext,"/test",true)==0)
    {
        SendClientMessage(playerid,ORANGE,"This command will give you {FF0000}$500 & -60HP");
        a_GivePlayerMoney(playerid, 500);
        SetPlayerHealth(playerid, 10.0);
        return 1;
    }
    if(strcmp(cmdtext,"/help",true)==0)
    {
        SendClientMessage(playerid,ORANGE,"|________HELP________|");
        SendClientMessage(playerid,ORANGE,"** MAIN ** {FF0000}/about /score5 /afk /back");
        SendClientMessage(playerid,ORANGE,"** FUN ** {FF0000}/test /dslsclose /dslsopen");
        SendClientMessage(playerid,ORANGE,"** CAR ** {FF0000}/start engine /stop engine /lights on /lights off");
        SendClientMessage(playerid,ORANGE,"|____________________|");
        return 1;
    }
    if(strcmp(cmdtext,"/about",true)==0)
    {
        SendClientMessage(playerid,ORANGE,"|________ABOUT________|");
        SendClientMessage(playerid,WHITE,"Crossfire Roleplay Server 0.3c");
        SendClientMessage(playerid,WHITE,"Script: CF-RP v0.1 by ScoOf");
        SendClientMessage(playerid,WHITE,"Server location: Germany");
        SendClientMessage(playerid,WHITE,"mIRC: #crossfire");
        SendClientMessage(playerid,ORANGE,"|_____________________|");
        return 1;
    }
    else
    {
        new stringx[128];
        format(stringx,sizeof(stringx),"There is no %s Command.",cmdtext);
        SendClientMessage(playerid,0x9362A3FF,stringx);
        return 1;
    }
    return 1;
}

I hope that i have helped
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Messages In This Thread
[HELP] CAN YOU PLEASE... - by ukraine1594 - 09.12.2010, 16:33
Re: [HELP] You can or? - by WillyP - 09.12.2010, 16:40
AW: [HELP] You can or? - by ukraine1594 - 09.12.2010, 16:45
Re: [HELP] You can or? - by WillyP - 09.12.2010, 16:46
AW: [HELP] You can or? - by ukraine1594 - 09.12.2010, 16:53
Re: [HELP] You can or? - by rjjj - 09.12.2010, 16:55
AW: [HELP] You can or? - by ukraine1594 - 09.12.2010, 16:57
Re: AW: [HELP] You can or? - by rjjj - 09.12.2010, 17:00
AW: [HELP] You can or? - by ukraine1594 - 09.12.2010, 17:03
Re: [HELP] You can or? - by rjjj - 09.12.2010, 17:16

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