[SUGGESTION] Server Choice IMG files
#1

Because players are being forced to download a servers IMG file, can it not be possible that the server choose what IMG/IDE file is being used?

For Example:
I want to connect to server IP: 127.0.0.1. Before the game is loaded, SAMP.exe will determine what file the server wants to use for the IMG/IDEs and then launch GTASA.exe

It could be placed in the server.cfg and be uploaded to the masterlist or when a person decides to launch the server.



This will be extremely useful because players inevitabely will be playing on multiple servers, some of which will contain compeltely different IMG files, which means the player will have to switch them out every time he switches servers.




Example server.cfg line

"IMG /myserver/myimg.img"
"IMGCOL /myserver/myimgcol.img"
"IDE /myserver/myide.ide"

EDIT: Continued

The client will just have to place the files in the locations given by the server. A server will just have to create a .zip package which will be extracted to the client's main directory

EDIT: Continued again

I thought it would be a clever thing (I'm pretty sure this was suggested earlier) that once the img filed was loaded, the server would then call a callback (OnPlayerLoadFiles ?) with a parameter letting the server know weither or not the file was successfully loaded
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Messages In This Thread
[SUGGESTION] Server Choice IMG files - by Joe Staff - 06.12.2010, 06:25
Re: [SUGGESTION] Server Choice IMG files - by Zimon95 - 06.12.2010, 08:32
Re: [SUGGESTION] Server Choice IMG files - by Joe Staff - 06.12.2010, 08:43
Re: [SUGGESTION] Server Choice IMG files - by Scottas - 06.12.2010, 16:49
Re: [SUGGESTION] Server Choice IMG files - by Haji - 06.12.2010, 17:57
Re: [SUGGESTION] Server Choice IMG files - by Flyfishes - 06.12.2010, 18:11
Re: [SUGGESTION] Server Choice IMG files - by Ricop522 - 09.03.2011, 13:31
Re: [SUGGESTION] Server Choice IMG files - by Stigg - 09.03.2011, 13:43

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