05.12.2010, 12:21
Quote:
I use incognito's streamer to pre-stream the objects before teleporting the player, so when the player teleports the objects are already there, this method never seems to fail.
Here's in a nutshell how it goes: 1. Get the teleport position (x, y, z) 2. Pre-stream the objects at the teleport position with Streamer_updateEx(x, y, z) 3. Teleport the player (optionally put in a timer to make the player wait a little to give the streamer a little time to stream the objects) The method our server uses is a lot more complicated but it all comes down to that ^^ |
And anymore suggestions though ?