Killstreak / OnPlayerDeath
#1

Could I get some help with this;

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    SendDeathMessage(killerid, playerid, reason);
    new KillStreak[MAX_PLAYERS];
    SetPVarInt(playerid, "JustDied", 1);
    pStats[playerid][pSkin] = GetPlayerSkin(playerid);
    pStats[playerid][pDeaths] += 1;
    pStats[killerid][pKills] += 1;
    SetPlayerScore(killerid, pStats[killerid][pKills]);
    SetPlayerScore(playerid, 0);
    Killstreak[playerid] = 0;
    Killstreak[killerid] += 1;
    SendClientMessage(playerid, COLOR_SYSTEM, "You've died, You're score and killstreak has been reset!");
    new string[128];
    format(string, sizeof(string), "You've killed a player. Current score: %s Current Killstreak: %s", GetPlayerScore(killerid), Killstreak[killerid]);
    SendClientMessage(playerid, COLOR_RED, string);
    return 1;
}
Thanks!
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Messages In This Thread
Killstreak / OnPlayerDeath - by acade - 04.12.2010, 12:23
Re: Killstreak / OnPlayerDeath - by Ash. - 04.12.2010, 12:25
Re: Killstreak / OnPlayerDeath - by acade - 04.12.2010, 12:26
Re: Killstreak / OnPlayerDeath - by Ash. - 04.12.2010, 12:30
Re: Killstreak / OnPlayerDeath - by acade - 04.12.2010, 12:36
Re: Killstreak / OnPlayerDeath - by Ash. - 04.12.2010, 12:38
Re: Killstreak / OnPlayerDeath - by Jeffry - 04.12.2010, 12:38
Re: Killstreak / OnPlayerDeath - by acade - 04.12.2010, 12:53

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