#3

ZCMD bypasses the original OnPlayerCommandText callback, that's why.
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Umm - by HotRod - 01.12.2010, 22:07
Re: Umm - by iFriSki - 01.12.2010, 22:09
Re: Umm - by Sky4D - 01.12.2010, 22:09
Re: Umm - by HotRod - 01.12.2010, 22:10
Re: Umm - by HotRod - 01.12.2010, 22:15

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