Quote:
Originally Posted by Zimon95
Use this macros if you use SetPlayerHoldingObject function, it has been removed in 0.3c.
pawn Код:
#define SetPlayerHoldingObject(%1,%2,%3,%4,%5,%6,%7,%8,%9) SetPlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1,%2,%3,%4,%5,%6,%7,%8,%9) #define StopPlayerHoldingObject(%1) RemovePlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1) #define IsPlayerHoldingObject(%1) IsPlayerAttachedObjectSlotUsed(%1,MAX_PLAYER_ATTACHED_OBJECTS-1)
Btw it can be also a missing plugin.
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Oh. Rofl, I forgot to include my plugin in the config file!
Thanks!