Why doesent this work?
#2

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new player[24], killer[24], string[128];
GetPlayerName(playerid, player, sizeof(player));
GetPlayerName(killerid, killer, sizeof(killer));
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);

format(string, sizeof(string), "%s[%i] has killed %s[%i]!", killer, killerid, player, playerid);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}
Edit:
I just noticed you want the message "Has been killed by".
Use this code for that message:
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new player[24], killer[24], string[128];
GetPlayerName(playerid, player, sizeof(player));
GetPlayerName(killerid, killer, sizeof(killer));
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);

format(string, sizeof(string), "%s[%i] has been killed by %s[%i]!", player, playerid, killer, killerid);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}
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Messages In This Thread
Why doesent this work? - by ThePwherer - 01.12.2010, 15:50
Re: Why doesent this work? - by Biesmen - 01.12.2010, 15:54
Re: Why doesent this work? - by ThePwherer - 01.12.2010, 16:03
Re: Why doesent this work? - by Biesmen - 01.12.2010, 16:44

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