enum saving help
#7

And it is better if you make a stock of it

pawn Код:
stock LoadPlayer(playerid)
{
    new pName[MAX_PLAYER_NAME], fstring[288]; //Idk why I am using 288 for files :S
    GetPlayerName(playerid, pName, MAX_PLAYER_NAME); //Get's a player name
    format(fstring, 288, "%s.ini", pName); //Format file "scriptfiles/USERNAME.ini".
    if(!dini_Exists(fstring)) return 0; //If the "scriptfiles/USERNAME.ini" doesn't exists. don't continue
    PlayerInfo[playerid][FuelAmmount] = dini_Int(fstring, "FuelAmmount");
    return 1;
}

stock SavePlayer(playerid)
{
    new pName[MAX_PLAYER_NAME], fstring[288]; //Idk why I am using 288 for files :S
    GetPlayerName(playerid, pName, MAX_PLAYER_NAME); //Get's a player name
    format(fstring, 288, "%s.ini", pName); //Format file "scriptfiles/USERNAME.ini".
    if(!dini_Exists(fstring)) dini_Create(fstring); //If the "scriptfiles/USERNAME.ini" doesn't exists, create it
    dini_IntSet(fstring, "FuelAmmount", PlayerInfo[playerid][FuelAmmount]);
    return 1;
}
Now you can use "LoadPlayer(playerid);" and "SavePlayer(playerid);"
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Messages In This Thread
enum saving help - by <Weponz> - 01.12.2010, 13:26
Re: enum saving help - by Jochemd - 01.12.2010, 13:27
Re: enum saving help - by <Weponz> - 01.12.2010, 13:31
Re: enum saving help - by Jochemd - 01.12.2010, 13:32
Re: enum saving help - by <Weponz> - 01.12.2010, 13:34
Re: enum saving help - by Jochemd - 01.12.2010, 13:37
Re: enum saving help - by Kwarde - 01.12.2010, 13:37
Re: enum saving help - by Jochemd - 01.12.2010, 13:41
Re: enum saving help - by Kwarde - 01.12.2010, 15:20

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