enum saving help
#2

Use dini - it's nice! Make a player account with his name

pawn Код:
public OnPlayerConnect(playerid)
{
    new Playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,Playername,sizeof(Playername)); // Lets say your name is Johnny
    if(dini_Exists(Playername)) PlayerInfo[playerid][FuelAmount] = dini_Int(Playername,"FuelAmount");
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new Playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,Playername,sizeof(Playername)); // Lets say your name is Johnny
    dini_IntSet(Playername,"FuelAmount",PlayerInfo[playerid][FuelAmount]); // FuelAmount in file Johnny contains now the amount of Fuel you have.
    return 1;
}
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Messages In This Thread
enum saving help - by <Weponz> - 01.12.2010, 13:26
Re: enum saving help - by Jochemd - 01.12.2010, 13:27
Re: enum saving help - by <Weponz> - 01.12.2010, 13:31
Re: enum saving help - by Jochemd - 01.12.2010, 13:32
Re: enum saving help - by <Weponz> - 01.12.2010, 13:34
Re: enum saving help - by Jochemd - 01.12.2010, 13:37
Re: enum saving help - by Kwarde - 01.12.2010, 13:37
Re: enum saving help - by Jochemd - 01.12.2010, 13:41
Re: enum saving help - by Kwarde - 01.12.2010, 15:20

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