29.11.2010, 20:46
@iTorran try this:
pawn Code:
public OnPlayerStateChange(playerid)
{
new playername[MAX_PLAYERNAME];
GetPlayerName(playerid,playername,sizeof(playername));
new vehicleid = GetPlayerVehicleID(playerid);
if(newstate == PLAYER_STATE_DRIVER)
{
new namestring = strfind(playername,VehicleInfo[vehicleid][Owner],true);
if(namestring == -1)
{
RemovePlayerFromVehicle(playerid);
}
}
return 1;
}

