29.11.2010, 13:28
Код:
#include <VUF>
Код:
public OnPlayerStateChange(playerid, newstate, oldstate) { new count = 0; for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerInPlace(playerid, Float:X_min, Float:X_max, Float:y_min, Float:y_max, Float:z_max, Float:z_min)) count++; return 1; }