[BUG]SetPlayerAttachedObject Crash with Particles
#1

i was scripting a bit with this function, and had this code:

pawn Code:
if(!strcmp(cmd, "/obtest", true)){
    new tmp[256];
    tmp = strtok(cmdtext, idx);
    if(strlen(tmp))return SetPlayerAttachedObject(playerid, strval(tmp), 18689, 2, 0.0, 0.0, 0.2);
    return SendClientMessage(playerid, COLOR_WHITE, "{0xFF0000FF}Esto {0x0000FFFF}es {0xFFB500FF}un {0xFF0FF0FF}error");
}
and when i use that comand the client crash.

soo i think it's a bug, it i scripted something wrong please tell me.
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