28.11.2010, 16:51
It works like it should now, I'll check for more crashes regarding SetPlayerAttachedObject itself though
EDIT: And you made a typo in the macro IsPlayerHoldingObject in the main post (you accedently added a ; at the end of the macro).
EDIT: And you made a typo in the macro IsPlayerHoldingObject in the main post (you accedently added a ; at the end of the macro).
