28.11.2010, 11:50
You need a global variable like new bool:cpOnBeginning = true;
So check the variables value on OnPlayerConnect. If it's false, don't set the cp.
You have to set it to false, if you don't want the CP to apear on startup anymore.
So check the variables value on OnPlayerConnect. If it's false, don't set the cp.
You have to set it to false, if you don't want the CP to apear on startup anymore.