27.11.2010, 20:34
new pdeath[MAX_PLAYERS];
public OnPlayerDeath(playerid, killerid, reason)
{
TogglePlayerControllable(playerid, 0);
pdeath[playerid] = 1;
SendClientMessage(playerid, 0xFF4646FF, "You are Died Type /acceptdeath For Accept your Avoid Death !");
SetPlayerPos(playerid,1583.4307,-1634.7228,13.3905);
ApplyAnimation(playerid,"PED","KO_skid_front",4.1, 0,0,0,1,0);
ApplyAnimation(playerid,"PED","KO_skid_front",4.1, 0,0,0,1,0);
ApplyAnimation(playerid,"PED","KO_skid_front",4.1, 0,0,0,1,0);
new Float
, Float:y, Float:z;
GetPlayerPos(playerid,x,y,z);
return 1;
}
if (strcmp("/acceptdeath", cmdtext, true, 10) == 0)
{
if(pdeath[playerid] == 0) return SendClientMessage(playerid, 0xFF4646FF, "You are not dead.");
GivePlayerMoney(playerid, -500);
pdeath[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 1;
}
under stand more?
public OnPlayerDeath(playerid, killerid, reason)
{
TogglePlayerControllable(playerid, 0);
pdeath[playerid] = 1;
SendClientMessage(playerid, 0xFF4646FF, "You are Died Type /acceptdeath For Accept your Avoid Death !");
SetPlayerPos(playerid,1583.4307,-1634.7228,13.3905);
ApplyAnimation(playerid,"PED","KO_skid_front",4.1, 0,0,0,1,0);
ApplyAnimation(playerid,"PED","KO_skid_front",4.1, 0,0,0,1,0);
ApplyAnimation(playerid,"PED","KO_skid_front",4.1, 0,0,0,1,0);
new Float

GetPlayerPos(playerid,x,y,z);
return 1;
}
if (strcmp("/acceptdeath", cmdtext, true, 10) == 0)
{
if(pdeath[playerid] == 0) return SendClientMessage(playerid, 0xFF4646FF, "You are not dead.");
GivePlayerMoney(playerid, -500);
pdeath[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 1;
}
under stand more?