27.11.2010, 15:13
I know what's wrong. Here's the whole new FS. I hope that it's working:
Try that ^^
pawn Код:
#include <a_samp>
#include <gl_common>
#define FILTERSCRIPT
#define ARQUIVO_CARROS "carros.ini"
new bool:ValidVeh[MAX_VEHICLES] ;
public OnFilterScriptInit()
{
LoadStaticVehiclesFromFile(ARQUIVO_CARROS);
return 1;
}
public OnFilterScriptExit()
{
new fstring[288], Float:vX, Float:vY, Float:vZ, Float:vA, File:veh;
for(new v = 0; v < MAX_VEHICLES; v++)
{
if(!ValidVeh[v]) return 0;
GetVehiclePos(v, vX, vY, vZ); GetVehicleZAngle(v, vA);
format(fstring, 288, "%d, %f, %f, %f, %f, -1, -1, -1;\r\n", GetVehicleModel(v), vX, vY, vZ, vA);
veh = fopen(ARQUIVO_CARROS, io_append);
fwrite(veh, fstring);
fclose(veh);
}
return 1;
}
public OnVehicleSpawn(vehicleid)
{
ValidVeh[vehicleid] = true;
return 1;
}
public OnVehicleDeath(vehicleid)
{
ValidVeh[vehicleid] = false;
return 1;
}

