26.11.2010, 20:12
pawn Код:
new healt, vehicleid;
pawn Код:
new Float:healt, vehicleid;

------------------------
EDIT: And to not close the dialog:
Try:
pawn Код:
if(dialogid == DIALOG_DWEAP)
{
if(response)
{
switch(listitem)
{
case 0:
{
GivePlayerWeapon(playerid, 34, 5000);
SendClientMessage(playerid, RED, "You have picked Sniper.");
return ShowPlayerDialog(playerid, DIALOG_DWEAP, DIALOG_STYLE_LIST, "Doantors Packet Weapons", "\nSniper" "\nM5" "\nTec9" "\nM4" "\nSawn Off" "\nDeagle" "\nArmor", "Get", "Cancel");
}
case 1:
{
GivePlayerWeapon(playerid, 29, 5000);
SendClientMessage(playerid, RED, "You have picked MP5.");
return ShowPlayerDialog(playerid, DIALOG_DWEAP, DIALOG_STYLE_LIST, "Doantors Packet Weapons", "\nSniper" "\nM5" "\nTec9" "\nM4" "\nSawn Off" "\nDeagle" "\nArmor", "Get", "Cancel");
}
case 2:
{
GivePlayerWeapon(playerid, 32, 6000);
SendClientMessage(playerid, RED, "You have picked Tec9.");
return ShowPlayerDialog(playerid, DIALOG_DWEAP, DIALOG_STYLE_LIST, "Doantors Packet Weapons", "\nSniper" "\nM5" "\nTec9" "\nM4" "\nSawn Off" "\nDeagle" "\nArmor", "Get", "Cancel");
}
case 3:
{
GivePlayerWeapon(playerid, 31, 5000);
SendClientMessage(playerid, RED, "You have picked M4");
return ShowPlayerDialog(playerid, DIALOG_DWEAP, DIALOG_STYLE_LIST, "Doantors Packet Weapons", "\nSniper" "\nM5" "\nTec9" "\nM4" "\nSawn Off" "\nDeagle" "\nArmor", "Get", "Cancel");
}
case 4:
{
GivePlayerWeapon(playerid, 26, 5000);
SendClientMessage(playerid, RED, "You have picked Sawn Off.");
return ShowPlayerDialog(playerid, DIALOG_DWEAP, DIALOG_STYLE_LIST, "Doantors Packet Weapons", "\nSniper" "\nM5" "\nTec9" "\nM4" "\nSawn Off" "\nDeagle" "\nArmor", "Get", "Cancel");
}
case 5:
{
GivePlayerWeapon(playerid, 24, 5000);
SendClientMessage(playerid, RED, "You have picked Deagle.");
return ShowPlayerDialog(playerid, DIALOG_DWEAP, DIALOG_STYLE_LIST, "Doantors Packet Weapons", "\nSniper" "\nM5" "\nTec9" "\nM4" "\nSawn Off" "\nDeagle" "\nArmor", "Get", "Cancel");
}
case 6:
{
SetPlayerArmour(playerid, 100.0);
SendClientMessage(playerid, RED, "You have picked Armor.");
return ShowPlayerDialog(playerid, DIALOG_DWEAP, DIALOG_STYLE_LIST, "Doantors Packet Weapons", "\nSniper" "\nM5" "\nTec9" "\nM4" "\nSawn Off" "\nDeagle" "\nArmor", "Get", "Cancel");
}
}
}
else SendClientMessage(playerid,0xff0000FF, "You have cancelled.");
}
