24.11.2010, 23:37
Just leave it blank like this for now, test it. Then, starting adding code blocks, if it keeps happening, then something in your "OnPlayerSpawn" is the problem.
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}

