Pvars
#1

I have a Derby system on my server!

Im setting a Pvar when i tp to the derby area ,like this
pawn Код:
if(!strcmp(cmd, "/derby"))
        {
        if(DMArea[playerid] == 1) return ShowPlayerDialog(playerid,1000,DIALOG_STYLE_MSGBOX,"TELE","Cannot teleport while at DM area","Exit","Cancel");
        if(inderby[playerid] == 1) return ShowPlayerDialog(playerid,1000,DIALOG_STYLE_MSGBOX,"TELE","Cannot teleport while at a Derby area","Exit","Cancel");
        inderby[playerid] = 1;  PlayerDB[playerid] = 1;
        HOP[playerid] = 1;  SetPVarInt(playerid, "InDM", 1);
        SendClientMessage(playerid,0xFF0000FF,"|-----------------------|");
        SendClientMessage(playerid,lgreen,"~.:Derby Match:.~");
        SendClientMessage(playerid,0xFF0000FF,"|-----------------------|");
        new name[MAX_PLAYER_NAME];
        GetPlayerName(playerid,name,MAX_PLAYER_NAME);
        format(msg,sizeof(msg),"%s [%i] has teleported to Derby Match!~[/derby]",name,playerid);
        SendClientMessageToAll(COLOR_YELLOW,msg);
        DestroyVehicle(veh[playerid]);

I also have a command to be able to exit the Derby Areas

pawn Код:
if(strcmp(cmdtext,"/exitdb",true)==0)
        {
        if(inderby[playerid] == 1)
        {
        if(GetPVarInt(playerid, "InDM"))
        {
        SetPlayerVirtualWorld(playerid,0);      SetPlayerHealth(playerid,1000000);
        PlayerInDm[playerid] = 0;       DMArea[playerid] = 0;       HOP[playerid] = 0;      inderby[playerid] = 0;
        SetPlayerInterior(playerid,0);
        new rand;
        rand = random(8);
        rand++;
        switch(rand)
        {
        case 1: SetPlayerPos(playerid, 2090.6289,2073.8262,10.8203);
        case 2: SetPlayerPos(playerid,2025.2324,1008.1907,10.8203);
        case 3: SetPlayerPos(playerid,2130.3479,1332.9777,10.8263);
        case 4: SetPlayerPos(playerid, 2194.6714,1677.6198,12.3672);
        case 5: SetPlayerPos(playerid,2281.2207,1394.5282,42.8203);
        case 6: SetPlayerPos(playerid,1319.3940,1254.9871,10.8203);
        case 7: SetPlayerPos(playerid,-1363.4878,-264.2943,14.1484);
        case 8: SetPlayerPos(playerid,-1528.9470,536.7141,7.1797);
        case 9: SetPlayerPos(playerid,-2624.2734,1402.2373,7.1016);
        }
        DeletePVar(playerid, "InDM");
        }
        return SendClientMessage(playerid,lgreen,"Exited...");
        }
        else
        {
        return SendClientMessage(playerid,red,"You are not into a Derby area!");
        }
        }
With that Pvar i should disable autofixing at Derby areas,which actually works.
When i do /exitdb the autofix its still disabled!...

whats the problem?
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Messages In This Thread
Pvars - by ColdXX - 23.11.2010, 18:48
Re: Pvars - by Zh3r0 - 23.11.2010, 18:57
Re: Pvars - by ColdXX - 23.11.2010, 19:01
Re: Pvars - by Zh3r0 - 23.11.2010, 19:13
Re: Pvars - by ColdXX - 23.11.2010, 19:18

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