Server owner resources: client management tools
#6

Quote:
Originally Posted by KingJ
  • DoS - Denial of Service, where a single computer does something to cause your server to be inaccessible. This is either done via exploit programs for SA-MP or by a single server on the internet with a lot of bandwidth. A DoS is easy to identify and block as there is just one attacker.
i can understand why people do this to get back at someone for like a few minutes or w/e

Quote:
Originally Posted by KingJ
  • DDoS - Distributed Denial of Service. Similar to a DoS but much worse. In this case, the attackers are distributed, all over the internet in many cases. By using the combined power of residential internet connections, it is easily possible to overload a server. These are almost impossible to prevent due to their distributed nature. The actual attacking computers are also being used illegally, they have been infected with code and are now a member of a botnet. The controller then issues commands to the botnet to attack certain servers. This also makes it very hard to identify the attackers. It is common to see hundreds or thousands of infected 'zombie' computers participating in a botnet. Make sure you keep your system up to date, use a good AntiVirus and regulary check for updates to windows (update here or turn on automatic updates) to ensure your computer does not become part of a botnet and participate in illegal activity.
  • Packet Flood - A method of attack, the server is sent a continuous stream of packets, which overload the server or use so much bandwidth that the server starts experiencing 'packet loss' where it can't handle legitimate packets because it's connection has reached capacity. This can happen even it 100mbit connections and a packet flood is the underlying attack method behind DoS and DDoS attacks.
Well, hope that helps. I see so much misuse of the terms and i'm guessing some people don't actual know what they mean.
but i doubt anyone would go though the trouble of doing this just to crash a game server
i could understand someone doing it to a whole network but a game server is just stupid
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Messages In This Thread
Server owner resources: client management tools - by kaisersouse - 29.05.2008, 11:50
Re: Server owner resources: client management tools - by KingJ - 29.05.2008, 11:57
Re: Server owner resources: client management tools - by Wash - 29.05.2008, 11:59
Re: Server owner resources: client management tools - by KingJ - 30.05.2008, 06:38
Re: Server owner resources: client management tools - by Spik3 - 30.05.2008, 07:06
Re: Server owner resources: client management tools - by hoodline - 30.05.2008, 07:57
Re: Server owner resources: client management tools - by KingJ - 30.05.2008, 08:08
Re: Server owner resources: client management tools - by [M]deLux - 31.05.2008, 00:39
Re: Server owner resources: client management tools - by KingJ - 31.05.2008, 06:06
Re: Server owner resources: client management tools - by kaisersouse - 06.06.2008, 16:27
Re: Server owner resources: client management tools - by Bogdan Cirstea - 20.06.2008, 20:14
Re: Server owner resources: client management tools - by watkijkje - 04.07.2008, 08:33
Re: Server owner resources: client management tools - by webflashing - 14.09.2008, 19:20
Server owner resources: client management tools - by [NoV]LaZ - 08.10.2008, 17:59
Re: Server owner resources: client management tools - by eXPOSED - 25.10.2008, 16:01
Re: Server owner resources: client management tools - by Loyal - 29.11.2008, 14:22
Re: Server owner resources: client management tools - by HUmmelmann - 16.01.2009, 12:30
Re: Server owner resources: client management tools - by Redirect Left - 18.01.2009, 12:03
Re: Server owner resources: client management tools - by HB - 31.03.2009, 12:44
Re: Server owner resources: client management tools - by kukars22 - 29.12.2009, 10:30
Re: Server owner resources: client management tools - by watkijkje - 29.12.2009, 21:58

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