lol..
#4

It's because you are checking if the player is near some coordination.

Check with this.
pawn Код:
IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
     GetVehicleVelocity(GetPlayerVehicleID(playerid), x, y, z);
     SetVehicleVelocity(GetPlayerVehicleID(playerid), x * 6, y * 6, z * 6);
}
Also,m you want to speed up the vehicle as soon he reaches a position?
Or you want to speed up the vehicle when he teleports?
Reply


Messages In This Thread
lol.. - by ColdXX - 21.11.2010, 12:03
Re: lol.. - by Zh3r0 - 21.11.2010, 12:05
Re: lol.. - by ColdXX - 21.11.2010, 12:07
Re: lol.. - by Zh3r0 - 21.11.2010, 12:13
Re: lol.. - by ColdXX - 21.11.2010, 12:28
Re: lol.. - by Zh3r0 - 21.11.2010, 12:29
Re: lol.. - by ColdXX - 21.11.2010, 12:31

Forum Jump:


Users browsing this thread: 1 Guest(s)